Page 3 of 13 FirstFirst 12345 ... LastLast
Results 21 to 30 of 127

Thread: Why the Goldrush server is the worst server

  1. #21
    Schwarz's Avatar



    Join Date
    Sep 21, 2008
    Last Online
    Feb 10, 2014
    Posts
    70
    Threads
    0




    Quote Originally Posted by getthere1tme
    Quote Originally Posted by Hell-met
    demomen + goldrush = this
    +1

    lol demos
    lol scouts

  2. #22
    Hell-met's Avatar



    Join Date
    Feb 15, 2008
    Last Online
    Jul 17, 2014
    Posts
    4,310
    Threads
    64




    scout = only class who cannot 1-hit kill players therefore requires the most skill

    except a well-aimed crit scattergun. But that's 100% deserved.

  3. #23
    Schwarz's Avatar



    Join Date
    Sep 21, 2008
    Last Online
    Feb 10, 2014
    Posts
    70
    Threads
    0




    Quote Originally Posted by Hell-met
    scout = only class who cannot 1-hit kill players therefore requires the most skill

    except a well-aimed crit scattergun. But that's 100% deserved.
    I play scout more than anything. I was just saying it because GT plays scout for our team and I'm demo. Scouts can 1 shot classes with 125 hp. just doesnt happen often.

  4. #24
    getthere1tme's Avatar



    Join Date
    Jun 01, 2008
    Last Online
    Dec 15, 2009
    Posts
    160
    Threads
    5




    I still haven't one-shot anyone since random damage was unofficially upped. I guess I should learn to aim.

    Kinda back on topic here, a ton of demos are perfect for defending Gold Rush, or defending anything for that matter. Besides the demo's general pub OPness, when you put them in a situation where you never have to advance and there's a ton of choke points, like defending Gold Rush, then they have an even greater advantage. I don't fault the players who play this way. That's just how the game works. I'm pretty sure a team of 2/3 demos and 1/3 medics would roll any map.

  5. #25
    Schwarz's Avatar



    Join Date
    Sep 21, 2008
    Last Online
    Feb 10, 2014
    Posts
    70
    Threads
    0




    Quote Originally Posted by getthere1tme
    I still haven't one-shot anyone since random damage was unofficially upped. I guess I should learn to aim.

    I'm pretty sure a team of 2/3 demos and 1/3 medics would roll any map.
    I've seen, been and one shottttted its stupid they uped the dmg. Class 4 was a kind of joke team back during the 6v6 vs. 8v8 ran 4 demos and 4 medics rolled everyone in 8v8

  6. #26
    Drunken F00l's Avatar



    Join Date
    Dec 11, 2004
    Last Online
    Jun 11, 2019
    Posts
    5,874
    Threads
    182
    Reputation
    SourceOP Thread


        
    Steam: 76561197968459473 
    Steam join date: Aug 23, 2004
    Steam Level: 56
    Profile Status: Public



    Quote Originally Posted by N0body
    Only thing bad really is that the server crashes 3-4 times an hour on average.
    False.

    http://sourceop.hlstatsx.com/?mode=s...r_id=5&game=tf

    Every time the green line drops is a crash.

  7. #27
    N0body's Avatar



    Join Date
    Sep 09, 2008
    Last Online
    May 12, 2012
    Posts
    252
    Threads
    15




    Quote Originally Posted by Drunken_F00l
    Quote Originally Posted by N0body
    Only thing bad really is that the server crashes 3-4 times an hour on average.
    False.

    http://sourceop.hlstatsx.com/?mode=s...r_id=5&game=tf

    Every time the green line drops is a crash.
    It always seems to crash at peak play times. Sometimes more than once an hour.

  8. #28
    Redneck's Avatar



    Join Date
    Jul 13, 2008
    Last Online
    Oct 28, 2010
    Posts
    245
    Threads
    15




    Good thing nothing important's going on on a TF2 server, eh!?

  9. #29
    N0body's Avatar



    Join Date
    Sep 09, 2008
    Last Online
    May 12, 2012
    Posts
    252
    Threads
    15




    Quote Originally Posted by N0body
    Quote Originally Posted by Drunken_F00l
    Quote Originally Posted by N0body
    Only thing bad really is that the server crashes 3-4 times an hour on average.
    False.

    http://sourceop.hlstatsx.com/?mode=s...r_id=5&game=tf

    Every time the green line drops is a crash.
    It always seems to crash at peak play times. Sometimes more than once an hour.
    Like now where it crashed twice in under 30 minutes.

  10. #30
    N0body's Avatar



    Join Date
    Sep 09, 2008
    Last Online
    May 12, 2012
    Posts
    252
    Threads
    15




    And again.

Page 3 of 13 FirstFirst 12345 ... LastLast

Tags for this Thread