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ent_fire
#2

What do you mean by open and close?? Doors? If so, I believe the commands "ent_fire func_door_rotating open" (or close) will get the job done. Though this will open every func_door_rotating in the map. You might also want to try "func_door" (This is for sliding doors)

You can use the ent_fire system to affect only the object you're looking at, but I don't recall how (Server I play at uses a completely different system for playing with entities.)
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Messages In This Thread
ent_fire - by JoeScoma - Mar 13, 2006, 01:59 PM
ent_fire - by MagneticLlama - Mar 13, 2006, 04:07 PM
ent_fire - by Naquadria - Mar 17, 2006, 02:31 AM
ent_fire - by OmegaZero_Alpha - Mar 20, 2006, 07:12 PM

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