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Ent idea
#9

edit - I WAS WRONG: Most of what's between the edit signs is invalid.

He wants a system of Grabbing objects with a bind/firebutton and dragging them around. You would be able to grab Func_Walls Func_detail Prop_Physics prop_dynamics NPCs and even players. It's generally used for Building things. I could be mistaken, but I don't believe SourceOp has the building system that AdminOp had. There's no entity copying, rotating and moving (at this time.) I'm assuming DF will eventually include these functions that existed in AdminOp.

Edit - I WAS WRONG

SourceOp currently HAS pretty much everything I said it didn't. It even has an Entmover. Though I'm pretty sure it's not as flashy as AVCs was. The command is called Grabent. Not a seperate weapon like there was in TFC. It's hard to add weapons in HL2DM because there's not extra weapon slots as there was in HL games. So... I guess you'd have to ask DF about having an "Entmover" weapon, but I'm guessing not. Though........ there is one unused weapon slot in HL2DM - Bugbait.
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Messages In This Thread
Ent idea - by Pwner_Express - Jan 04, 2005, 01:13 AM
Ent idea - by OmegaZero_Alpha - Jan 06, 2005, 06:49 PM
Ent idea - by NYPDghost - Jan 07, 2005, 09:28 AM
Ent idea - by snoopcat - Jan 08, 2005, 06:18 AM
Ent idea - by NYPDghost - Jan 08, 2005, 09:11 AM
Ent idea - by Renfon - Jan 09, 2005, 02:31 AM
Ent idea - by snoopcat - Jan 10, 2005, 09:18 AM
Ent idea - by JoeScoma - Mar 13, 2006, 01:48 PM
Ent idea - by MagneticLlama - Mar 13, 2006, 04:01 PM
Ent idea - by Naquadria - Mar 17, 2006, 02:27 AM

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