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How to include a new CS:S map?
#3

Hi Drunken_F00l.


Your advice was great!.

However, I lost my 15th November, holiday in Brazil, studying the document you mentioned and many other indicated on the first one.

I've learnt a lot about building the VTF and VMT files for overviews.

Now, my main problem is to adjust the players' movement around on the map. I think I'd made something wrong. Sometimes they are very well placed on the path, sometimes they are a bit out off the path. I mean, the player is in the middle of a wall, or a mountain, or a river and so on.

But, I will learn how to adjust everything on the right place.

If you have a new tip. I'd love to hear about it.

I'll expend some more time testing on other maps that SourceOP doesn't has as a default.


Thanks,

Dakaill
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Messages In This Thread
How to include a new CS:S map? - by Dakaill - Nov 14, 2010, 04:04 PM
How to include a new CS:S map? - by Drunken F00l - Nov 14, 2010, 04:08 PM
How to include a new CS:S map? - by Dakaill - Nov 16, 2010, 07:12 PM
How to include a new CS:S map? - by Drunken F00l - Nov 16, 2010, 08:05 PM
How to include a new CS:S map? - by Dakaill - Nov 16, 2010, 08:07 PM

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