Jul 06, 2008, 01:48 AM
Edit- He fixed it in v1.2 so that it doesn't remove active flares.
* Update flare extinguishing method to avoid removing active flares
* Fixed bug in which multiple timers may be created on non-24/7 servers
Oh well is right. :lol:
I'd rather that happen every once in a while than have to babysit my server all day on count of a silly exploit like that. Or have to change the map just to get rid of all the flares.
I do like your method better, but I'll go with whatever I can get my hands on at the moment. Temporary fix until Valve fixes it.
hrug:
* Update flare extinguishing method to avoid removing active flares
* Fixed bug in which multiple timers may be created on non-24/7 servers
Oh well is right. :lol:
I'd rather that happen every once in a while than have to babysit my server all day on count of a silly exploit like that. Or have to change the map just to get rid of all the flares.
I do like your method better, but I'll go with whatever I can get my hands on at the moment. Temporary fix until Valve fixes it.
