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That dispenser's a spy!
#15

Hell-met Wrote:Parenting's a good idea but the entity has issues if the player crounch jumps for a while and will eventually "drown" in the ground iirc

I forgot, I also set solid to 0 (admin_keyvalue solid 0). This wasn't a problem. It probably would have been fine without this anyways since the player can already move through the dispenser.

Also, changing the player's model to the dispenser would be less interesting (and probably more errors/headaches) since there would be no panel on the front. How would I know how full the player is?
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Messages In This Thread
That dispenser's a spy! - by Drunken F00l - Apr 06, 2008, 10:47 PM
That dispenser's a spy! - by Biggs - Apr 06, 2008, 10:53 PM
That dispenser's a spy! - by boelter - Apr 06, 2008, 11:28 PM
That dispenser's a spy! - by Drunken F00l - Apr 07, 2008, 12:14 AM
That dispenser's a spy! - by Hell-met - Apr 07, 2008, 12:30 AM
That dispenser's a spy! - by Drunken F00l - Apr 07, 2008, 12:36 AM
That dispenser's a spy! - by Hell-met - Apr 07, 2008, 12:38 AM
That dispenser's a spy! - by avy - Apr 07, 2008, 07:57 AM
That dispenser's a spy! - by Retribution - Apr 07, 2008, 10:23 AM
That dispenser's a spy! - by Kaylee - Apr 07, 2008, 02:47 PM
That dispenser's a spy! - by Drunken F00l - Apr 07, 2008, 02:56 PM
That dispenser's a spy! - by Hell-met - Apr 07, 2008, 04:11 PM
That dispenser's a spy! - by Kaylee - Apr 07, 2008, 05:23 PM
That dispenser's a spy! - by Biggs - Apr 07, 2008, 07:07 PM
That dispenser's a spy! - by Drunken F00l - Apr 07, 2008, 07:42 PM
That dispenser's a spy! - by DaftMink - Apr 07, 2008, 08:48 PM
That dispenser's a spy! - by boelter - Apr 08, 2008, 04:57 AM

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