Apr 07, 2008, 07:42 PM
Hell-met Wrote:Parenting's a good idea but the entity has issues if the player crounch jumps for a while and will eventually "drown" in the ground iirc
I forgot, I also set solid to 0 (admin_keyvalue solid 0). This wasn't a problem. It probably would have been fine without this anyways since the player can already move through the dispenser.
Also, changing the player's model to the dispenser would be less interesting (and probably more errors/headaches) since there would be no panel on the front. How would I know how full the player is?