Feb 08, 2008, 11:39 PM
The way it works is a script called lua/includes/init.lua is loaded at server start. After this, all scripts in the lua/autorun are loaded. There is no compiling process required.
I'm naming the functions and libraries similar to how they are named in Garry's mod. I'm doing this so that it's familiar to people, and because it's overall a good naming convention.
There will obviously be some differences. I can't put in every gmod function, but on the other hand there will be some functions that aren't in gmod.
Also, Lua is written as "Lua". It is not an acronym.
I'm naming the functions and libraries similar to how they are named in Garry's mod. I'm doing this so that it's familiar to people, and because it's overall a good naming convention.
There will obviously be some differences. I can't put in every gmod function, but on the other hand there will be some functions that aren't in gmod.
Also, Lua is written as "Lua". It is not an acronym.