Jan 31, 2008, 10:04 PM
Yes, this is possible with code. Something like:
if timeremaining < 0 && forceMapSwitchCvar == on then
go to next map
Would be just as easy to do in code.
Then for problem maps, you can make a cfg file (e.g. cp_orange_x.cfg) that sets the force map switch cvar to on.
if timeremaining < 0 && forceMapSwitchCvar == on then
go to next map
Would be just as easy to do in code.
Then for problem maps, you can make a cfg file (e.g. cp_orange_x.cfg) that sets the force map switch cvar to on.