May 26, 2010, 03:58 PM
Deadbolt Wrote:i didnt really know what damage spread was until i read this thread and tbh i dont really notice anything different when i go from comp servers to sop pub server, also considering i still dont fully understand what it is.as hell-met explained, it's just a variance in the amount of damage things will do.
Back in the old days of tf2, a demoman's grenade had a chance to one shot a scout because of damage spread. With no damage spread, however, the grenade did a fixed amount of damage, and it would never one shot a scout.
The spread has since been reduced so that shit this extreme wouldn't happen, but it still exists. Competitive servers disabled this a long time ago (I can't quite remember when) so that shots would be more consistent, since the point of competitive play is to reward skill as opposed to dice rolls.