Feb 04, 2010, 04:20 PM
There are commands that expect the person running them to have a player entity. When you are loading, the player entity comes up null and these commands crash the server.
Also if you use the "say" command while loading, it will appear as if the message came from "Console" (the server console). So kicking players running commands while loading is also to prevent that.
Also, any server showing 34 max players is lieing as the maximum supported by the game DLLs is 33.
Also if you use the "say" command while loading, it will appear as if the message came from "Console" (the server console). So kicking players running commands while loading is also to prevent that.
Also, any server showing 34 max players is lieing as the maximum supported by the game DLLs is 33.