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SourceOP exclusives.
#1

I was reading one of the incoherent blobs of text KING_OF_HEAVEN posted in the [Half Life 2 > mods] section and an interesting concept arose. What if we could make maps that only worked on a SourceOP server? With some decent mappers on our side, this would easily add to our popularity.

On a lesser extent, we could also find a way to make maps that had certain objects/features/pathways only available to people with a SourceOP client installed.

It would be completely pointless without a good mapping team on our side, but it would help to spread the word on our mod.

/sarcasm
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Messages In This Thread
SourceOP exclusives. - by OmegaZero_Alpha - Sep 22, 2007, 03:29 AM
SourceOP exclusives. - by larz - Sep 22, 2007, 06:31 AM
SourceOP exclusives. - by King_of_Heaven - Sep 22, 2007, 07:57 AM
SourceOP exclusives. - by Retribution - Sep 22, 2007, 08:29 AM
SourceOP exclusives. - by OmegaZero_Alpha - Sep 22, 2007, 08:57 AM
SourceOP exclusives. - by King_of_Heaven - Sep 22, 2007, 10:56 AM
SourceOP exclusives. - by Retribution - Sep 22, 2007, 11:57 AM
SourceOP exclusives. - by larz - Sep 22, 2007, 02:25 PM
SourceOP exclusives. - by OmegaZero_Alpha - Sep 23, 2007, 01:25 AM
SourceOP exclusives. - by King_of_Heaven - Sep 23, 2007, 03:38 AM
SourceOP exclusives. - by OmegaZero_Alpha - Sep 23, 2007, 04:38 AM
SourceOP exclusives. - by King_of_Heaven - Sep 23, 2007, 05:51 AM
SourceOP exclusives. - by Retribution - Sep 23, 2007, 07:58 AM
SourceOP exclusives. - by larz - Sep 23, 2007, 08:46 AM
SourceOP exclusives. - by Drunken F00l - Sep 23, 2007, 02:48 PM
SourceOP exclusives. - by Retribution - Sep 23, 2007, 04:37 PM
SourceOP exclusives. - by Drunken F00l - Sep 23, 2007, 07:03 PM
SourceOP exclusives. - by OmegaZero_Alpha - Sep 25, 2007, 01:23 AM

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