Nov 15, 2009, 02:17 PM
Agua Wrote:@coop
Those Sony's are everywhere. They are great for live audio, seen in radio stations all over, and are in most studios. They are a great tool for verifying mixes. What all have you done audio wise? SourceOP seems to have a handful of people in the audio industry hanging around.
Do you all think if gamers were put into a room that was properly designed would it increase the enjoyment level enough to make them want to spend money to achieve that experience?
I think it'd be easier to sell high end audio gaming systems to the console market where people are more liberal with their cash.
I havent done anything important. I mostly muck around in various electronic scenes (not techno/house/etc). I've worked with a couple hip hop groups on commercial stuff. To honest im much happier on the mastering end of things than the mixing side, its really hard to make people happy with a mix.
What i do is more interesting to people that are into the breakcore/industrial/IDM scenes and all of their musical or in some cases non-musical offshoots. Im not a very traditional sort of Record Analog Instruments > Mix > Send To Be Mastered "engineer". I have no fancy studio and work totally through DAWs.
We all start somewhere right? Im still amateur as all hell but its all about a learning process isnt it.
Im sure enforcer could name drop some famous people he works with. I think he said he's contracted through universal or sony.
I really know nothing about acoustics and the finer art of setting up spaces for "deep listening" or whatever phrase people use for it.