Nov 07, 2009, 07:10 PM
My configs consist of class specific binds more than anything else, but I use a couple of simple scripts.
Here's a thread that will give you an idea of some of the other things you can do via scripting. http://forums.steampowered.com/forums/sh...p?t=709568
There's nothing wrong with using scripts being that Valve are the ones that implemented it into the game in the first place. You just have to overlook some people's ignorance. If someone doesn't utilize it, it's their own fault. Hell, a lot of the competitive players use some really extensive scripting.
Scripting = efficiency and streamlining, not cheating.
Here's a thread that will give you an idea of some of the other things you can do via scripting. http://forums.steampowered.com/forums/sh...p?t=709568
There's nothing wrong with using scripts being that Valve are the ones that implemented it into the game in the first place. You just have to overlook some people's ignorance. If someone doesn't utilize it, it's their own fault. Hell, a lot of the competitive players use some really extensive scripting.
Scripting = efficiency and streamlining, not cheating.
Code:
//Alltalk Key - requires voiceall sourcemod plugin
alias "+alltalk" "voiceall; +voicerecord"
alias "-alltalk" "-voicerecord; voiceall"
bind "i" "+alltalk"
//Voicemenu cycle
alias vm1 "voice_menu_1;alias vmcycle vm2"
alias vm2 "voice_menu_2;alias vmcycle vm3"
alias vm3 "voice_menu_3;alias vmcycle vm1"
alias vmcycle vm1
bind c vmcycle
//Auto sapper
alias "+sapper" "slot2; +attack"
alias "-sapper" "-attack; wait 25; slot3"
bind "capslock" "+sapper"
//Auto BoneSaw
alias "+saw1" "slot3; +attack"
alias "-saw1" "-attack; wait; lastinv"
bind "mouse3" "+saw1"
//binds
bind j "incrementvar net_graph 0 4 1"
bind kp_end "join_class scout"
bind kp_downarrow "join_class soldier"
bind kp_pgdn "join_class pyro"
bind kp_leftarrow "join_class demoman"
bind kp_5 "join_class heavyweapons"
bind kp_rightarrow "join_class engineer"
bind kp_home "join_class medic"
bind kp_uparrow "join_class sniper"
bind kp_pgup "join_class spy"
bind kp_ins "changeteam"
bind kp_del "changeclass"