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The TF2 community
#4

Hell-met Wrote:makes sense, no?

items were made for more replayability, different playstyles and different encounters

whats the point if everyone is using the same stuff because its clearly better

you would have a point if all of the unlockables weren't useless and unusable.
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Messages In This Thread
The TF2 community - by OmegaZero_Alpha - Nov 07, 2009, 02:33 PM
The TF2 community - by Hell-met - Nov 07, 2009, 02:43 PM
The TF2 community - by Dumb_Dog - Nov 07, 2009, 03:01 PM
The TF2 community - by OmegaZero_Alpha - Nov 07, 2009, 03:48 PM
The TF2 community - by Hell-met - Nov 07, 2009, 03:52 PM
The TF2 community - by Soviet_Barney - Nov 07, 2009, 03:52 PM

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