Nov 01, 2009, 02:27 PM
Try this:
mat_specular 0 turns off all reflections, so when you build the cubemaps you don;t get pink in them.
mat_hdr_level changes the HDR setting, 0 is off and 2 is on full.
Propper method:
-load the map
-mat_specular 0
-buildcubemaps
-disconnect
-mat_hdr_level 0
-map <mapname>
-buildcubemaps
-disconnect
-mat_specular 1
-mat_hdr_level 2
-relooad map and enjoy
Taken from tf2maps.net
mat_specular 0 turns off all reflections, so when you build the cubemaps you don;t get pink in them.
mat_hdr_level changes the HDR setting, 0 is off and 2 is on full.
Propper method:
-load the map
-mat_specular 0
-buildcubemaps
-disconnect
-mat_hdr_level 0
-map <mapname>
-buildcubemaps
-disconnect
-mat_specular 1
-mat_hdr_level 2
-relooad map and enjoy
Taken from tf2maps.net