Sep 17, 2009, 11:51 AM
Zeitgeist Wrote:if the problem you are putting foward is:
"good" maps dont get equal playtime as "crappy" maps because on "good" maps everyone stacks to 4 wins and map-change
i think there are ways to resolve that issue without adding a scramble "feature"
This is true, though it has less to do with 'good' or 'bad' since it's all subjective. I don't understand the logic of ending a map early if teams happen to be that stacked.
If the goal of this was to have a team scramble in the new map since one team got throttled four times, then you don't even need to change maps, just scramble teams.
If that wasn't the case-- I would say a simple solution would be to not change maps at all and allow the stacking to continue but I honestly would rather the map change for an inadvertant scramble of teams than continual stacking.
I can't understand how anyone can enjoy slaughtering a team more than a couple times and I know nobody enjoys being on the oposite side of it.