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Quick Sand
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Quick Sand
OmegaZero_Alpha
Senior Member
Posts: 4,891
Threads: 253
Joined: Jan 02, 2005
#5
Mar 02, 2005, 02:08 AM
you could make a trigger_hurt area that, instead of hurting, lowered their hight on the X.Y.Z scale, making them fall through the floor. same with the ice, make a trigger_hurt-like area with lower friction
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Messages In This Thread
Quick Sand
- by
JimJams
- Feb 14, 2005, 06:42 PM
Quick Sand
- by
Frostbite
- Feb 16, 2005, 04:54 PM
Quick Sand
- by
JimJams
- Feb 16, 2005, 07:13 PM
Quick Sand
- by
SnowSlasher
- Feb 24, 2005, 12:14 PM
Quick Sand
- by
OmegaZero_Alpha
- Mar 02, 2005, 02:08 AM
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