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Arena Server: Watchtower
#10

(first post here; thanks for the awesome server(s) Drunken Fool!)

I'm going to have to agree with Visions on this one. Watchtower is a horribly imbalanced map (class wise) and along with Nucleus, is a one-two-punch on the server pop.

Well, I say that... truth be told, I don't think the map is really all that imbalanced. I think many people would rather just complain about how the FaN is OP and how the Huntsman requires no skill. Sure, it's a huge map with lots of open area, but it's far from a Sniper/Scout heaven. For a sniper, all of your good sniping spots leave you very vulnerable both to enemy Snipers, Scouts and Spies. For the Scout, you can get around the map quickly, but you are always exactly where a Scout should never be -- in the open. That and the CP is placed such that both of those classes have a tough time sealing the deal.

Just my $0.02, I guess.

Maybe a better solution would be to change the order of the rotation? Keep Nucleus and Watchtower as far apart as possible.

[Image: tf2casserole.gif]
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Messages In This Thread
Arena Server: Watchtower - by visions - Jul 07, 2009, 10:46 AM
Arena Server: Watchtower - by Biggs - Jul 07, 2009, 11:09 AM
Arena Server: Watchtower - by Dumb_Dog - Jul 07, 2009, 12:15 PM
Arena Server: Watchtower - by Biggs - Jul 07, 2009, 12:19 PM
Arena Server: Watchtower - by Adder - Jul 07, 2009, 02:39 PM
Arena Server: Watchtower - by Dumb_Dog - Jul 07, 2009, 02:58 PM
Arena Server: Watchtower - by Drunken F00l - Jul 07, 2009, 03:01 PM
Arena Server: Watchtower - by avy - Jul 07, 2009, 03:20 PM
Arena Server: Watchtower - by -LMA- - Jul 08, 2009, 01:20 PM
Arena Server: Watchtower - by Fascion - Jul 08, 2009, 06:30 PM
Arena Server: Watchtower - by avy - Jul 09, 2009, 09:03 AM

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