Apr 25, 2009, 12:14 AM
The biggest thing involving comp play in any fps is the willingness to put forth the effort by practicing. I quit playing CS:S competively because it was starting to become a job, and I played the game for fun. I'm not saying comp play isn't fun, because it is. It's just if you throw together a team full of pubstars, or 'intelligent pubbers' or whatever you called it, they are going to get rolled, hard, unless they are playing other new teams.
It's not just skill level, or communication, it's getting a feel for what your teammates will do without them having to say what they are doing. It's the team chemistry, it's the ability to not ragequit when your team gets stomped, but to look at what went wrong and go back and try to fix it.
Comp play is a completely different envrionment. Losing 1/6th of your team is a much greater loss than 1/12th or 1/16th. The entire pace of the game is different because people work and push together.
Anything else I can say would just echo 1time, so just read what he said.
Also:
ROFL
It's not just skill level, or communication, it's getting a feel for what your teammates will do without them having to say what they are doing. It's the team chemistry, it's the ability to not ragequit when your team gets stomped, but to look at what went wrong and go back and try to fix it.
Comp play is a completely different envrionment. Losing 1/6th of your team is a much greater loss than 1/12th or 1/16th. The entire pace of the game is different because people work and push together.
Anything else I can say would just echo 1time, so just read what he said.
Also:
ibby Wrote:Furious Wrote:Playing comp simply requires dedication, time, and skill, nothing more.
Guess you won't be playing comp tf2 any time soon.
ROFL