May 31, 2013, 10:20 PM
I too see the death of Valve 1 coming quickly. Enforcer is often the main reason it gets going most days, but that is hardly a way to sustain a server. I love playing with the regulars here, but after so long we have pretty much all gotten on each others friends list, so populating another server while sticking together isn't that hard. It already happened the other night when I saw Enforcer and a few others I know on another server, then before we knew it, we pretty much had an entire team of SourceOP regulars playing together.
But we still would rather be on SourceOP. I guess those free 30 points are addicting
The admins recently cut a number of server killing maps from the rotation (though a few still remain), and that worked out nicely. I do think the current map rotation needs more work though, so taking out a few more maps and adding some really good custom maps could really make a world of difference. Some maps, like Hydro and Turbine, just don't work out too well on a 32 player server. They can be fun at times, but usually just end up as a stale mate situation. I know there are some modified versions of stock maps like Turbine which might work better on our server. I haven't tried many custom maps since I play so often on SourceOP, but that's something I've been really wanting to try.
Aside from the map rotation, perhaps small tweaks to some stock maps can help them. I'm not entirely sure how doable it is, but perhaps giving certain maps different map timers or stage timers could help. Like the last stage in Dustbowl not being 20 minutes long, or DeGroot only needing 3 wins by a team to trigger the next map instead of 4.
Then there's the map voting system, which doesn't seem to be as robust as many would like. Is there a better one we could get that offers a third map choice and doesn't use the keys most people have bound to their different weapons? Or if we can simply modify the one we have. I know it was changed in the past.
Reserve slots is an issue that has come up before. Putting in a new reserve system and resetting the slots is perfectly fine with me. A small monthly or quarterly subscription to have a reserve slot with a few extra benefits (which don't affect gameplay) would be good. I love the idea of getting the community sparkle effect on my weapons like Game has on his Scattergun. Or even the little fire thing Ibby has on that rocket launcher.
Adding a couple more admins from the regulars to help maintain things would be good too. Not that the admins have been neglecting things when we need help kicking a hacker or anything like that, but having one or two more around wouldn't hurt.
And finally, the stat tracker thing on the server. I love having my stats, and it is honestly one of the reasons I like sticking to one server most of the time. I'm not concerned about earning more points really, it's more about seeing a breakdown of how I play. Plus it is hilarious to see Game do whatever he can to get those precious free points
But I'm wondering if there is a newer version out, or if we can add more things for it to track. This is not at all something that is going to make me leave the server, just something to look at to see if there's any room for improvement.
But we still would rather be on SourceOP. I guess those free 30 points are addicting

The admins recently cut a number of server killing maps from the rotation (though a few still remain), and that worked out nicely. I do think the current map rotation needs more work though, so taking out a few more maps and adding some really good custom maps could really make a world of difference. Some maps, like Hydro and Turbine, just don't work out too well on a 32 player server. They can be fun at times, but usually just end up as a stale mate situation. I know there are some modified versions of stock maps like Turbine which might work better on our server. I haven't tried many custom maps since I play so often on SourceOP, but that's something I've been really wanting to try.
Aside from the map rotation, perhaps small tweaks to some stock maps can help them. I'm not entirely sure how doable it is, but perhaps giving certain maps different map timers or stage timers could help. Like the last stage in Dustbowl not being 20 minutes long, or DeGroot only needing 3 wins by a team to trigger the next map instead of 4.
Then there's the map voting system, which doesn't seem to be as robust as many would like. Is there a better one we could get that offers a third map choice and doesn't use the keys most people have bound to their different weapons? Or if we can simply modify the one we have. I know it was changed in the past.
Reserve slots is an issue that has come up before. Putting in a new reserve system and resetting the slots is perfectly fine with me. A small monthly or quarterly subscription to have a reserve slot with a few extra benefits (which don't affect gameplay) would be good. I love the idea of getting the community sparkle effect on my weapons like Game has on his Scattergun. Or even the little fire thing Ibby has on that rocket launcher.
Adding a couple more admins from the regulars to help maintain things would be good too. Not that the admins have been neglecting things when we need help kicking a hacker or anything like that, but having one or two more around wouldn't hurt.
And finally, the stat tracker thing on the server. I love having my stats, and it is honestly one of the reasons I like sticking to one server most of the time. I'm not concerned about earning more points really, it's more about seeing a breakdown of how I play. Plus it is hilarious to see Game do whatever he can to get those precious free points
