Feb 03, 2009, 01:20 AM
My thoughts exactly:
New client features
crap
crap
AND NEXT WEEK WE ADD CUSTOM MATERIAL SUPPORT
Shit that has been in video games since 1995
fine, whatever. Now we get to listen to people "IDUNNOWERDEYPUTMYOPTIONFUKKENSTEEM"
Cool beans? I guess they are going to make it viable to switch out weapons constantly instead of just using the same one with the scout.
WAY TO BREAK IT, FAGS.
Bonus range based on damage done changed from 0%-15% to 0%-10[/quote]
Damage range required for bonus changed from 0-1600 to 0-800[/quote]
Keep nerfan them demos
Tourneyfags rejoice.
I AM HEAVY WEPON SNIPER, AND I APPROVE THIS MESSAGE
I am useless flaregun sniper, and I approve this message
Don't know what that means, the gun is still a piece of shit. CONGRATS
great, more medic sniper whorefests.
Meh?
They should make it about 32, but whatever. I am sure the four missiles will be relevant.
I was enjoying my invincible teles, too.
New client features
steam Wrote:Added Viewmodel FOV slider to advanced multiplayer options
crap
steam Wrote:Added a hide viewmodel option to advanced multiplayer options
crap
steam Wrote:Added custom crosshair support
AND NEXT WEEK WE ADD CUSTOM MATERIAL SUPPORT
steam Wrote:Added crosshair image, scale, and color settings to the Options->Multiplayer settings tab
Shit that has been in video games since 1995
steam Wrote:Moved HUD minimal mode & Disable Spray options into the Advanced Multiplayer settings
fine, whatever. Now we get to listen to people "IDUNNOWERDEYPUTMYOPTIONFUKKENSTEEM"
steam Wrote:Added "open_charinfo_direct" command that opens the loadout directly to the class you're currently playing
Cool beans? I guess they are going to make it viable to switch out weapons constantly instead of just using the same one with the scout.
steam Wrote:Replaced the "Open Loadout" entry in the options->keys dialog with this new command. Rebind / reset your config to defaults to use it
WAY TO BREAK IT, FAGS.
steam Wrote:Modified critical hit calculation. Overall, critical hit chance is now much more recent-performance based:
Base chance is now 2% (was 5%).
Bonus range based on damage done changed from 0%-15% to 0%-10[/quote]
Damage range required for bonus changed from 0-1600 to 0-800[/quote]
Keep nerfan them demos
steam Wrote:Reduced random damage spread applied to all player damage from +-25% to +-10%
Tourneyfags rejoice.
steam Wrote:Slight reduction (improvement) of the minigun's spread
I AM HEAVY WEPON SNIPER, AND I APPROVE THIS MESSAGE
steam Wrote:Increased flare direct hit damage from 20 to 30
I am useless flaregun sniper, and I approve this message
steam Wrote:Rewrote Natascha's slowdown code to be more consistent
Don't know what that means, the gun is still a piece of shit. CONGRATS
steam Wrote:Sniper rifle now supports Crit Boost state like all other weapons (i.e. Kritzkrieg makes all shots critical hits)
great, more medic sniper whorefests.
steam Wrote:Stealthed spies are no longer able to pickup the intelligence. They must uncloak first
Meh?
steam Wrote:Increased soldier primary ammo count from 16 to 20
They should make it about 32, but whatever. I am sure the four missiles will be relevant.
steam Wrote:Fixed bug in teleporter logic that allowed engineers to build teleporters with HUGE health values
I was enjoying my invincible teles, too.
/sarcasm