Mar 04, 2013, 06:58 PM
I appreciate the links, I heard good things about Lakeside thus far. Though I've heard mixed thoughts on all the manor conversions (Event is too big, Outside is too sparse, etc).
Farm Feud and Maze were explicitly excluded from the rotation exactly because they were 'Harvest but smaller'. Thus far everyone seems to be responding well to the rotation (excluding Trainset which has the technical issue in the door and as a few have echoed 'too big'), aside from the 'I have to learn new things' argument.
I'm currently putting the final touches on a Junction conversion (just have to do some lighting tweaks and finalizing the prop list config). The regulars who checked it out (aside from Butane) weren't familiar with the CP version so their reaction was 'It's big and complex', but they enjoyed finding hiding spots (it's really not that big - smaller than Farm).
I'm currently torn between Turbine and Gorge conversions next, but will probably do the former (since I have to decide which awesome third of Gorge to leave out, or add in randomization in the form of map area to hide/hunt in). After Turbine (and if not then Gorge) I'm only looking at Freight (okay so not just freight, but also maybe the 1st stage of hoodoo, Hightower, 1st stage of Pipeline, making my own stupid original map and other bad ideas are also things I'm tossing around). 2fort would be fun to see though and I'd be curious what you'd do in Viaduct as it seems so small.
Farm Feud and Maze were explicitly excluded from the rotation exactly because they were 'Harvest but smaller'. Thus far everyone seems to be responding well to the rotation (excluding Trainset which has the technical issue in the door and as a few have echoed 'too big'), aside from the 'I have to learn new things' argument.
I'm currently putting the final touches on a Junction conversion (just have to do some lighting tweaks and finalizing the prop list config). The regulars who checked it out (aside from Butane) weren't familiar with the CP version so their reaction was 'It's big and complex', but they enjoyed finding hiding spots (it's really not that big - smaller than Farm).
I'm currently torn between Turbine and Gorge conversions next, but will probably do the former (since I have to decide which awesome third of Gorge to leave out, or add in randomization in the form of map area to hide/hunt in). After Turbine (and if not then Gorge) I'm only looking at Freight (okay so not just freight, but also maybe the 1st stage of hoodoo, Hightower, 1st stage of Pipeline, making my own stupid original map and other bad ideas are also things I'm tossing around). 2fort would be fun to see though and I'd be curious what you'd do in Viaduct as it seems so small.