Jan 15, 2009, 10:49 PM
The problem I have with the scout for being a class that in TF2 commentary on maps like gravelpit, the developers explain and show you point A and give a speech about the little shacks littering the field being 'Scout Friendly' for fighting on.
I grew tired of maps like 2fort, where it is significantly easier to get into an enemy base as a soldier or demo by just bomb jumping than as a scout running across a narrow rooftop while being shot at by full charged corner snipers and the various soldier/demo/sentry camping it just in case you did get across. We all grew tired of turbine...in one hour or less.
Where is the flanking? The circling? I want a damn box or passage to hide in and pop out screaming 'Surprise, cock bags!'
One idea I've liked for quite a while is the ability to 'cling' or 'hang' from objects, like how the scout climbed up on the crate in the meet the scout video. Being able to wait there for someone to walk by, no different than any sniper, demo, or sentry banging engie. Possibly even hide up in a corner on a control point when someone comes looking for the person taking it or wait above a doorway like some sort of Spiderman/Ash J. Williams hybrid.
The scout is a flanking class and maps like the re-designed Goldrush with that god forsaken club house cut that ability out and was a driving force for me to stop playing. That horrid well map that took out the water passage is another great example.
Let the scout do its job and give him some freakin tunnels, maybe give him that Dig Dug guys air pump or the soldier's shovel while their at it.
I grew tired of maps like 2fort, where it is significantly easier to get into an enemy base as a soldier or demo by just bomb jumping than as a scout running across a narrow rooftop while being shot at by full charged corner snipers and the various soldier/demo/sentry camping it just in case you did get across. We all grew tired of turbine...in one hour or less.
Where is the flanking? The circling? I want a damn box or passage to hide in and pop out screaming 'Surprise, cock bags!'
One idea I've liked for quite a while is the ability to 'cling' or 'hang' from objects, like how the scout climbed up on the crate in the meet the scout video. Being able to wait there for someone to walk by, no different than any sniper, demo, or sentry banging engie. Possibly even hide up in a corner on a control point when someone comes looking for the person taking it or wait above a doorway like some sort of Spiderman/Ash J. Williams hybrid.
The scout is a flanking class and maps like the re-designed Goldrush with that god forsaken club house cut that ability out and was a driving force for me to stop playing. That horrid well map that took out the water passage is another great example.
Let the scout do its job and give him some freakin tunnels, maybe give him that Dig Dug guys air pump or the soldier's shovel while their at it.