Dec 15, 2008, 12:16 PM
which is why we should reward engineers for their stuff being used.
I have always thought that you should get a point for every few hundred points of healing you do, which could easily apply to the engineer's dispenser. A dispenser in a battlefield will get a lot more healing then one in the intel room.
As for teleporters, there should be a point for ever 5/10 uses of that, too.
as for people building sentries in places that it can easily be destroyed? I don't think that is really an issue anyway, I sat there with a lvl3 dispenser and build sentries up as fast as I could and they were picked off instantly by snipers, I did this for about an hour and only got about 200 points, that's 10-20 kills on popular server.
I have always thought that you should get a point for every few hundred points of healing you do, which could easily apply to the engineer's dispenser. A dispenser in a battlefield will get a lot more healing then one in the intel room.
As for teleporters, there should be a point for ever 5/10 uses of that, too.
as for people building sentries in places that it can easily be destroyed? I don't think that is really an issue anyway, I sat there with a lvl3 dispenser and build sentries up as fast as I could and they were picked off instantly by snipers, I did this for about an hour and only got about 200 points, that's 10-20 kills on popular server.
/sarcasm