Dec 11, 2008, 07:39 PM
Kou Wrote:Spy just needs to be able to refill cloak by standing next to dispensers.
http://www.teamfortress.com/post.php?id=2096
Quote: * Teleporters will be upgradeable to level 3. As the teleporter is upgraded, the cooldown will decrease.As you can see, no need for server mods
* Dispensers will be upgradeable to level 3. They will heal faster and generate metal faster as they are upgraded.
* Spies will be able to recharge their cloaking ability by picking up ammo off of the ground.
* We've made a bunch of minor changes by adding particle systems and upgrading the HUD to show things like deaths by critical hits, players that are overhealed, and giving more information to medics when people are calling for them.