Dec 04, 2008, 02:33 PM
ur point about team size is very logical
and ur idea to prevent team stack is good as well.
i agree with team size, it will be hard to manage.
and as far as team stack, i wanted to see which server's team stack is greater :p (was supposed to be one server vs another) however, pulling names out of a hat for random teams would be interesting as well.
maybe we could try both.
and as far as class caps, my idea was to prevent something like..8 demos on defense on a payload map. maybe only need a demo cap
and ur idea to prevent team stack is good as well.
i agree with team size, it will be hard to manage.
and as far as team stack, i wanted to see which server's team stack is greater :p (was supposed to be one server vs another) however, pulling names out of a hat for random teams would be interesting as well.
maybe we could try both.
and as far as class caps, my idea was to prevent something like..8 demos on defense on a payload map. maybe only need a demo cap