Nov 22, 2008, 01:23 AM
Vs. mode isn't all its cracked out to be. Given that its 'randomized', several times I ran into games where right at the beginning we had our tank given to us, before the safe doors even open.
Being given a tank when you can't smash down the door to use it on the survivors is a lot like having a brand new car but no keys. This started occuring in games today, about 7 or 8 times in pub vs games. The 'random' AI director also seemed to have this happen -only- if the team was not built up of clan members or friends. I'd like to note as well, that the clan teams I ran into seemed to know exactly what was going to happen when we hit this map, and prompty switched teams to open the pub teams safe door as we were the first to go.
Not sure if it has a connection or if someone figured out a bug in the game to force to tank to appear early on but vs mode is losing a lot of its allure with 2 of the 4 boss zombies seeming to have any real damage abilities against a team that is remotely organized.
Being given a tank when you can't smash down the door to use it on the survivors is a lot like having a brand new car but no keys. This started occuring in games today, about 7 or 8 times in pub vs games. The 'random' AI director also seemed to have this happen -only- if the team was not built up of clan members or friends. I'd like to note as well, that the clan teams I ran into seemed to know exactly what was going to happen when we hit this map, and prompty switched teams to open the pub teams safe door as we were the first to go.
Not sure if it has a connection or if someone figured out a bug in the game to force to tank to appear early on but vs mode is losing a lot of its allure with 2 of the 4 boss zombies seeming to have any real damage abilities against a team that is remotely organized.