Dec 17, 2010, 08:40 PM
I fail to see the argument about autoscramble "breaking cooperation"
If you were working together as one large team in the first place, why is it so hard to take little friendly leadership in the player setting and put that working together as a team back together just with slightly different people?
What, afraid of strangers? Can't do it without your friends?
They were your "enemies" and now you're afraid they won't like you even though in video game people rarely care about that only care for winning?
If you were working together as one large team in the first place, why is it so hard to take little friendly leadership in the player setting and put that working together as a team back together just with slightly different people?
What, afraid of strangers? Can't do it without your friends?
They were your "enemies" and now you're afraid they won't like you even though in video game people rarely care about that only care for winning?