Adder Wrote:If no one notices, then how do you know about them?
Call it carry over from real world management/organizational skills, but I'm always in the business of laying foundations for things to succeed. I've been around long enough to know how to make a team of people win and have had to do so in multiple outlets.
trover4 Wrote:I don't think of the 6 best players being the top 6 hlstatsx players, and im not about to start naming people. But i suppose you could pick 6 people with a good bit of competitive experience and then maybe it would have a chance, but i think you know thats not what i meant.
I wasn't fishing for names, and I'm also not about to start naming my who's and why's. It's simply inappropriate for public conversation.
I am beginning to understand that it may sound like I'm trying to either 1) downplay competitive players, 2) or say that pubstars are the best. Neither of these are my contention. I also know that the way I see things in my head doesn't always come across in everything that I write. The struggle with learning the 6v6 dynamic would be a huge challenge and to learn it would take work. That is sort of assumed by me in this dialectic.
Schwarz Wrote:no chance
I believe both of our sides come across as more juvenile than the arguments actually exist in our own heads.
For some reason I'm reminded of Andre the Giant's monologue in "The Princess Bride" when he talks about the difference in fighting a group of people and just one person. While that may not help the "juvenile" aspect of things, that's more of the point I'm standing on:
People here have the talent to be good competitive players and just because they play in pubs doesn't mean they can't learn the 6v6 style of play. Yes, it would take time, but ,yes, they could do it.
People are players first, style comes second. Whether you hone 32-player frag fests or competition skills, you are honing skills. It's like saber vs. epee in fencing. Each are tactically different; you give them both a foil, and they will approach it via their filter of learning. Both will be able to achieve proficiency, but they will achieve it differently.
I don't mean to communicate disrespect to any clan or competitive player, but posturing as superior (which may not be everyone's intent, but it's how it comes across) solely based on comparing apples to oranges doesn't necessarily work out.
I'm by no means saying that pubstars are the cat's meow, but I'm also saying that not giving people their due isn't a way to endear yourself to the culture of SourceOP.
Why is it so important to prove that SourceOP players can't hack it?