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		than they really do need to make needles air-blowable.
	
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		would be overpowered 
l2balance
	
	
	
	
	
	
 
 
	
	
	
		
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		I hope you are being sarcastic
	
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		Yeah let's force medics to melee pyros. Which will result in their death 90% of the time.
At least soldiers can use shotty and demomen can remotely detonate their shit.
	
	
	
	
	
	
 
 
	
	
	
		
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		oh god, you might be able to deflect like 3 of his needles per blast. GASP! The medic class would be destroyed as you know it!
plus, it WOULD make up for how rape the ubersaw is...
	
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		the rape you're talking about is named "Critical Hits" and is a property of all weapons.
INVALID
	
	
	
	
	
	
 
 
	
	
	
		
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		I was referring to how it does more damage than any other melee weapon and has no downside when compared to the bonesaw
	
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		without a doubt, the "negative" effects of using an ubersaw over a bonesaw were not well balanced with the positive.
IMO ubersaw damage needs to be lowered (a lot - while keeping +%uber/hit the same.)  that way one has to choose between added utility and better burst damage
	
	
	
Zerogeist - Medic - 
TF2Items.com
67.228.59.145:27015 [Valve Maps #1]
 
	
	
	
 
 
	
	
	
		
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		there are negative effects?
are you talking about how how it is minutely slower? (and by minutely I mean that it isn't noticeable and doesn't really matter as with melee you don't have that much of a chance to stand there and wail on them because medics are slow, and anybody slow enough to give you that chance will blow you away before the second hit anyway)
	
	
	
/sarcasm
	
	
	
 
 
	
	
	
		
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		the more i read omage's posts, the more i beleive he plays tf2 once every three weeks