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Player Limit Remover (Linux) Broken - Printable Version

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Player Limit Remover (Linux) Broken - MoggieX - Jan 08, 2008

Howdy,

Firstly apologies if I've put this post in the wrong forums =)

When testing the Linux version of the Player Limit Remover at http://sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=4 its just coming back with a segmentation fault in the server console for CS:S.

Two things really:

1. Is this plugin still being developed?
2. If I can help in anyway resolving this issue, I'm more than willing!

PS. I'm sure its loading correctly ;-)

Matt


Player Limit Remover (Linux) Broken - OmegaZero_Alpha - Jan 08, 2008

I am pretty sure that steam patched this so it will not work anymore.


Player Limit Remover (Linux) Broken - Drunken F00l - Jan 09, 2008

You are using version 1.0, correct? Version 1.1 is for TF2 only.


Player Limit Remover (Linux) Broken - MoggieX - Jan 11, 2008

Drunken_F00l Wrote:You are using version 1.0, correct? Version 1.1 is for TF2 only.

Yes, version 1.0 for CS:S servers, wanted to boost above 64 players to 74.

I'm sure the server can handle that many at 66 tick and also that we've already accounted for that many spawn points in certain maps.

BTW: The limit remover 1.1 for TF2 works a treat on Linux! So many thanks for coding that for us all to use :-)

Matt


Player Limit Remover (Linux) Broken - Drunken F00l - Jan 11, 2008

As far as I know, due to engine limitations, the maximum players in CS:S is 64. It doesn't matter if you have enough spawn points, it will crash your game after the 65th player comes in or possibly sooner.

Same thing with TF2. If more than 32 players connect, the server will crash.


Player Limit Remover (Linux) Broken - MoggieX - Jan 11, 2008

Drunken_F00l Wrote:As far as I know, due to engine limitations, the maximum players in CS:S is 64. It doesn't matter if you have enough spawn points, it will crash your game after the 65th player comes in or possibly sooner.

It holds 64 just fine, pity but hey! thanks for the replies!

Matt