SourceOP
Pro Rotation Server: Same shit, no crits, less skill - Printable Version

+- SourceOP (http://forums.sourceop.com)
+-- Forum: SourceOP Server (http://forums.sourceop.com/SourceOP-Server-forum)
+--- Forum: Problems/Help (http://forums.sourceop.com/Problems-Help-forum)
+--- Thread: Pro Rotation Server: Same shit, no crits, less skill (/Pro-Rotation-Server-Same-shit-no-crits-less-skill-thread)

Pages: 1 2 3 4 5


Pro Rotation Server: Same shit, no crits, less skill - WombRaider - Oct 06, 2010

First off, the server in it's current form is pretty much a failure.

For a server with "pro" in it's title it attracts the exact opposite.
It's pretty bad when you can go in there and topfrag as a medic using only your needle gun. Go into pretty much any other vanilla 24 man server and prepare to either have a tough time or get your ass handed to you. One of the biggest turnoffs for anyone who has the slightest clue about how to play is when they join a server and there's spreads. Boom, your shit just got blacklisted because Hell-met wants to bodyshot with his huntsman.
When valve released the variables for disabling bullet and damage spreads, you should have taken advantage of them then.

Second, the map rotation is trash. You're using shit from like 4 seasons ago.

This is the SourceOP Pro Rotation:

cp_gravelpit
cp_dustbowl
cp_granary
cp_well
cp_freight
cp_badlands
pl_goldrush
ctf_turbine
cp_broma (what the fuck?)
pl_badwater
cp_steel


These are the maps being run this season for CEVO:

koth_ashville
cp_coldfront
cp_well
koth_viaduct
cp_prolane
cp_gullywash
cp_gravelpit
cp_granary
cp_badlands
cp_freight

So far ESEA has used:

koth_viaduct
cp_coldfront
cp_granary
cp_gravelpit
cp_yukon_final
cp_gullywash_imp3
koth_ashville_rc1
cp_badlands



There's a major difference between "maps DF thinks are good" and "maps that are actually used in competitive TF2"


When I asked fusion to ask you if you would update the server, you said you'd think about it.

Please explain to me what you have to mull over in this cut and dry case of suck vs good.


Pro Rotation Server: Same shit, no crits, less skill - Drunken F00l - Oct 06, 2010

Thanks, I will consider your tip to rename the server to include "same shit no crits".


Pro Rotation Server: Same shit, no crits, less skill - Hell-met - Oct 06, 2010

WombRaider Wrote:Boom, your shit just got blacklisted because Hell-met wants to bodyshot with his huntsman.

can't remember if I was actually for randomized damage and spread in the past, but after experiencing it for a while today I'm completely for regularized/unified spread/dmg


Pro Rotation Server: Same shit, no crits, less skill - WombRaider - Oct 06, 2010

Hell-met Wrote:It's not off.

And no don't turn it off

because it means a fully charged arrow bodyshot can't 1shot a 125hp class



Pro Rotation Server: Same shit, no crits, less skill - OmegaZero_Alpha - Oct 06, 2010

You should be able to change the spread to like -5% to -5% for the huntsman.


Pro Rotation Server: Same shit, no crits, less skill - glouch - Oct 06, 2010

I 100% agree with womb (although I don't even play tf2 anymore Sad )


Pro Rotation Server: Same shit, no crits, less skill - Hell-met - Oct 06, 2010

I guess shooting an extra smg bullet isn't very demanding

but yeah you pretty much need that extra 5dmg against a good scout


Pro Rotation Server: Same shit, no crits, less skill - Dumb_Dog - Oct 06, 2010

remove hats too


Pro Rotation Server: Same shit, no crits, less skill - Adder - Oct 06, 2010

+1 to wombs post, no idea why 'pro' is in the name of the server.


Pro Rotation Server: Same shit, no crits, less skill - Hell-met - Oct 06, 2010

already told fool about it

of course that didnt matter until someone else spoke about it