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Weapon Attributes : - Printable Version

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Weapon Attributes : - Banksy - Nov 16, 2009

I'm not sure on how to create a plugin to give peopel custom weapons. I am not sure if its going through the networked vars or steam api's . Im really lost and not sure how to get started.


Weapon Attributes : - Hell-met - Nov 16, 2009

You can't.


Weapon Attributes : - Drunken F00l - Nov 16, 2009

But I can 0.o


Weapon Attributes : - Banksy - Nov 16, 2009

just point me in the right direction I'm sure I could come up with it.


Weapon Attributes : - OmegaZero_Alpha - Nov 16, 2009

you have to hack your client, then hack your client onto steam, then hack steam to distribute said hacked client... its a lot easier just to play borderlands or dragon age.


Weapon Attributes : - Banksy - Nov 16, 2009

i dont play shitty games


Weapon Attributes : - OmegaZero_Alpha - Nov 16, 2009

Banksy Wrote:i dont play shitty games

>implying TF2 isn't shitty


Weapon Attributes : - Drunken F00l - Nov 16, 2009

There's a reason I don't release this shit. There would soon be over 9000 servers offering fucked up items or all hats or whatever the fuck to paid subscribers, everyone, or whatever. Then, Valve will implement some kind of client vailidation of the items players have and then it will all have been a waste of time.

Robin Walker via e-mail Wrote:It’s possible that we might end up needing to prevent servers doing this kind of stuff, to be honest, through client side validation. I hope not.



Weapon Attributes : - Hell-met - Nov 16, 2009

To think this simple man here could single-handely fuck this game up.


Weapon Attributes : - Butane - Nov 17, 2009

whaaa another idlegate...UNINSTALLING NOW! jk