50 ppl server, 25 vs 25 -
BobBarker - Jul 20, 2009
How bout a server that can accomodate 50ppl or more? I know there might be some technical issues, but those aside anyone else think it'd just be a crazy fragfest?
Especially on maps like Goldrush omfg the insanity.
So how bout it? It'd be hella fun, and that's what TF2 is all about
50 ppl server, 25 vs 25 -
Hell-met - Jul 20, 2009
first, your graphic card wouldn't even handle it
second, demos will own the place
third, even more noskill spam
no thanks
50 ppl server, 25 vs 25 -
Half-Duplex - Jul 20, 2009
Ya no
50 ppl server, 25 vs 25 -
Dumb_Dog - Jul 20, 2009
No, 32 is already more than enough on some maps.
50 ppl server, 25 vs 25 -
Biggs - Jul 20, 2009
Not to mention the fact that you can't exceed the current limit.
50 ppl server, 25 vs 25 -
unknown - Jul 20, 2009
50-man hydro is what i've always wanted. or goddamn fucking hoodoo.
50 ppl server, 25 vs 25 -
Agua - Jul 20, 2009
50-man hyrdo, all points open connected.
50 ppl server, 25 vs 25 -
Hell-met - Jul 20, 2009
Agua Wrote:50-man hyrdo, all points open connected.
will still rape your frame-rate
50 ppl server, 25 vs 25 -
Drunken F00l - Jul 20, 2009
and will still not be possible
TF2 limits the maximum number of players to 33 on both the server and the client. So even if the server limit was magically increased (all the internal datastructures only support 33 players), you still have the issue of the client only being able to handle 33.
50 ppl server, 25 vs 25 -
OmegaZero_Alpha - Jul 21, 2009
Remember those really bad CSS games with 256 people?