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Server question - Madmin - Jun 02, 2009

When setting up a server, how would one go about adding custom models (weapon textures) to it, so it would be required to download and then used while clients are connected?


Server question - avy - Jun 02, 2009

I believe all you have to do is upload the custom models etc. into the appropriate directories. Then, change the class config files to point to that custom model.

Don't forget to set your cvar's to allow uploading/downloading.

Please, correct if I am wrong. I am just making a guess here.


Server question - Drunken F00l - Jun 02, 2009

I've never done it, but I don't think you can force a client to use a custom view model. You definitely cannot force players to overwrite existing files with custom content. There might be a way to do it with a plugin that changes which viewmodel is being shown. Also, what avy said could work but I don't know if players will use the changes in the script that's on the server.


Server question - Madmin - Jun 03, 2009

Drunken_F00l Wrote:I've never done it, but I don't think you can force a client to use a custom view model. You definitely cannot force players to overwrite existing files with custom content. There might be a way to do it with a plugin that changes which viewmodel is being shown. Also, what avy said could work but I don't know if players will use the changes in the script that's on the server.

Yeah, alright. The more I thought about it today I didn't think it sounded like it would work anyway. How would you go about making a server entry sound though?


Server question - avy - Jun 03, 2009

That's done in the motd if I am not mistaken. You can use html or css or what have you to embed/play the sound.