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Need !votescramble - Printable Version

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Need !votescramble - Hell-met - Aug 08, 2010

Snarf Wrote:Turn off bullet and damage spread at least.

added idea

I always wondered how shotguns felt that way

as for crits, well,

As much as I hate random crits, I feel they're part of the game because several unlocks are balanced around crits. Playing nocrit basically gives you no choice but to use the blatant unlock upgrades. And that's boring.


Need !votescramble - LTDEATH - Aug 09, 2010

glouch Wrote:
LTDEATH Wrote:32/32 players instead of 20 and i like.
no. spam whore.

how dare u


Need !votescramble - Dumb_Dog - Aug 09, 2010

stop pretending you play tf2, glouch


Need !votescramble - Agua - Aug 09, 2010

Hell-met Wrote:here's an idea

valvemaps 3

20/20 players

team assignment method : Random door only

valve1 rotation

crits on

damage/bullet spreads off

spectator disabled

I understand your logic for wanting to keep crits in, but would personally lean towards nocrit and keeping bullet spread. But a fine suggestion for sure.


Need !votescramble - Snarf - Aug 09, 2010

why would you keep bullet spread...? The only reason i'm ok with the crits is the server is more likely to remain full with them on.


Need !votescramble - unknown - Aug 09, 2010

nocrit is full most of the time now :O


Need !votescramble - Snarf - Aug 09, 2010

Well if that's the case why not just make it highlander config. I've seen plenty of public servers do it.


Need !votescramble - glouch - Aug 09, 2010

Dumb_Dog Wrote:stop pretending you play tf2, glouch
I plan on getting back into one of these days. Just settings things up for my return Big Grin