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sniper update - Printable Version

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+--- Thread: sniper update (/sniper-update-thread)

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sniper update - Hell-met - May 14, 2009

[Image: 03_background.jpg]


sniper update - Hell-met - May 14, 2009

At this point I don't even care anymore about bad unlocks

Just want it released


sniper update - Ginnunga - May 14, 2009

I like the Razorback, but the slowdown might make it useless. Especially since spies have a revolver. Looking forward to payload race, maybe now people will actually push the fucking cart.


sniper update - Ranma - May 15, 2009

I'm thinking having a double cart will just make people run around more since both teams will cluster around. Also with it being released in the sniper update, don't expect it to go much of anywhere until people start playing other classes again. I think it'll end up as a fun one though. Should replace Hydro on #2 with it. (I hate hydro and miss well)


sniper update - Rostov - May 15, 2009

Ranma Wrote:Should replace Hydro on #2 with it. (I hate hydro and miss well)

<agrees>


sniper update - Adder - May 15, 2009

http://forums.steampowered.com/forums/showthread.php?t=860180


sniper update - avy - May 15, 2009

Drunken_F00l Wrote:
avy Wrote:but they all stay and play the whole map...

Not really. A lot leave, it's just that during the day or early evening their spot is quickly replaced.

The people that leave are the nonregulars... they don't matter too much in the grand scheme of things. d0=


sniper update - Drunken F00l - May 15, 2009

You've all been had
http://www.teamfortress.com/spyupdate/english.htm


sniper update - avy - May 15, 2009

rofl, leave it to the tf2 team to pull a fast one like this on all of us.


sniper update - Hell-met - May 15, 2009

Oh the motherfucking trolls