Rumor 10th class -
OmegaZero_Alpha - Nov 18, 2008
than they really do need to make needles air-blowable.
Rumor 10th class -
Hell-met - Nov 18, 2008
would be overpowered
l2balance
Rumor 10th class -
OmegaZero_Alpha - Nov 18, 2008
I hope you are being sarcastic
Rumor 10th class -
Hell-met - Nov 18, 2008
Yeah let's force medics to melee pyros. Which will result in their death 90% of the time.
At least soldiers can use shotty and demomen can remotely detonate their shit.
Rumor 10th class -
OmegaZero_Alpha - Nov 18, 2008
oh god, you might be able to deflect like 3 of his needles per blast. GASP! The medic class would be destroyed as you know it!
plus, it WOULD make up for how rape the ubersaw is...
Rumor 10th class -
Hell-met - Nov 18, 2008
the rape you're talking about is named "Critical Hits" and is a property of all weapons.
INVALID
Rumor 10th class -
OmegaZero_Alpha - Nov 19, 2008
I was referring to how it does more damage than any other melee weapon and has no downside when compared to the bonesaw
Rumor 10th class -
Zeitgeist - Nov 19, 2008
without a doubt, the "negative" effects of using an ubersaw over a bonesaw were not well balanced with the positive.
IMO ubersaw damage needs to be lowered (a lot - while keeping +%uber/hit the same.) that way one has to choose between added utility and better burst damage
Rumor 10th class -
OmegaZero_Alpha - Nov 19, 2008
there are negative effects?
are you talking about how how it is minutely slower? (and by minutely I mean that it isn't noticeable and doesn't really matter as with melee you don't have that much of a chance to stand there and wail on them because medics are slow, and anybody slow enough to give you that chance will blow you away before the second hit anyway)
Rumor 10th class -
Hell-met - Nov 19, 2008
the more i read omage's posts, the more i beleive he plays tf2 once every three weeks