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1992 called, it wants 800×600 back. - Printable Version

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+--- Thread: 1992 called, it wants 800×600 back. (/1992-called-it-wants-800%C3%83%E2%80%94600-back-thread)

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1992 called, it wants 800×600 back. - Snarf - Mar 24, 2010

hellmets right. http://tf2wiki.net/wiki/Grenade_launcher Console version only.


1992 called, it wants 800×600 back. - chongo - Mar 24, 2010

Snarf Wrote:hellmets right. http://tf2wiki.net/wiki/Grenade_launcher Console version only.

You and hellmet are wrong.

Even on PC, Demoman had 6 nades after release. An early update changed it to 4 due to it being over powered, but the model was never changed.


1992 called, it wants 800×600 back. - Hell-met - Mar 24, 2010

Hell-met Wrote:Find me the update log where it says "reduced demoman grenadelauncher capacity from 6 to 4"

You won't be able to, because it never existed on pc.


1992 called, it wants 800×600 back. - chongo - Mar 24, 2010

Hell-met Wrote:
Hell-met Wrote:Find me the update log where it says "reduced demoman grenadelauncher capacity from 6 to 4"

You won't be able to, because it never existed on pc.

Having played demoman from release as my primary class, I can assure you that the class had six primary nades per magazine.


1992 called, it wants 800×600 back. - Hell-met - Mar 25, 2010

[Image: nosir.jpg]

[Image: nosir2.jpg]



This picture was taken on January 7th, 2008. Around a month after TF2's inital release.

I was a fresh demo who had just joined in 2fort's secondary spawnroom.

4/30 grenades.

Fun fact - that sniper is a real friend of mine who crashed, thus the lack of weapon in his hands.

(You can even see Mr.Iceman's name in the killicons. He no longer plays at SOP)


1992 called, it wants 800×600 back. - ibby - Mar 25, 2010

It may be possible that the number of nades changed before that Hell.....


1992 called, it wants 800×600 back. - Hell-met - Mar 25, 2010

Okay, even older.

[Image: nope.jpg]

[Image: nope2.jpg]

December 21st, 2007


1992 called, it wants 800×600 back. - chongo - Mar 25, 2010

Hell-met Wrote:[Image: nosir.jpg]

[Image: nosir2.jpg]



This picture was taken on January 8th, 2008. Around a month after TF2's inital release.

I was a fresh demo who had just joined in 2fort's secondary spawnroom.

4/30 grenades.

Fun fact - that sniper is a real friend of mine who crashed, thus the lack of weapon in his hands.

(You can even see Mr.Iceman's name in the killicons. He no longer plays at SOP)

The change from 6 to 4 happened well before the carryable amount nerf (Feb 29th 2008) and before your screenshot.

As I stated, it was a change that was made early after release (Oct 2007).


I clearly remember a 6 round magazine. I also remember the instance when in which I had realized they nerfed it. I have never played the console version.

It's surprising to me that it's not in any change log, but it was 6 at one time.


1992 called, it wants 800×600 back. - Hell-met - Mar 25, 2010

Really?

They wouldn't have mentionned such a drastic change in the update logs?

I have played since the beta too, bro.


1992 called, it wants 800×600 back. - chongo - Mar 25, 2010

Ya bro! I didn't even play beta though bro.

If you read around, others recall it having 6 too. I am in no way suggesting cause others say it, it must be true. However...