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Healing implementation. - Printable Version

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Healing implementation. - Kou - Dec 26, 2008

whitefox Wrote:don't do this, its already super easy to get points as medic.

By latching on to one person.


Healing implementation. - OmegaZero_Alpha - Dec 26, 2008

latching on to one person won't get you near as many healing points as healing your whole team. Therefore it won't make that much of a difference in most medics' scores, it will just reward them for playing more constructively.


Healing implementation. - Kou - Dec 26, 2008

OmegaZero_Alpha Wrote:latching on to one person won't get you near as many healing points as healing your whole team. Therefore it won't make that much of a difference in most medics' scores, it will just reward them for playing more constructively.

Exactly.


Healing implementation. - Half-Duplex - Dec 26, 2008

Kou Wrote:
whitefox Wrote:don't do this, its already super easy to get points as medic.

By latching on to one person.


This is true. Its pretty easy for a medic to move up if they latch on to one person (assuming that person knows hows to take advantage of a dedicated medic).

You have that with some side-healing on the rest of the team....getting in the top 3 isn't hard.


Healing implementation. - OmegaZero_Alpha - Dec 26, 2008

I think you get too many points per assist as medic as it is, if we take that down to two points per assist and 300hp per 2 points healing then the medic will be perfect.

plus, demomen still get points way faster