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Forcing antialiasing doesn't make a game good. - Printable Version

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Forcing antialiasing doesn't make a game good. - Zeitgeist - Oct 22, 2008

then by that definition, yes, ==me


Forcing antialiasing doesn't make a game good. - jwstohr - Oct 22, 2008

I play EvE. Used to be a big FFXI fan but their horrible customer support and lack of content ended that for me. With eve I don't have to grind to level so thats nice. Only thing that pisses me off about eve is that some of their "changes" have shown their greed(removing ghost training, removing 30 day gtc). As for its learning curve, I like how steep it is. Keeps the 12-15 year old wowtards off it.


Forcing antialiasing doesn't make a game good. - OmegaZero_Alpha - Oct 23, 2008

I tried eve when SCO shut down, I got the learning curve and didn't last long because I never join groups in MMO's and apparently joining a corporation was vital to play. Nobody told me this so I just flew around getting my ass kicked by everybody until I quit.


Forcing antialiasing doesn't make a game good. - -LMA- - Oct 25, 2008

I say go back to Ragnarok Online Wink

I still want to go back and even play the new Ragnarok2 but just have been to lazy to get back into either.


Forcing antialiasing doesn't make a game good. - OmegaZero_Alpha - Oct 25, 2008

I don't know, I am so tempted to get some money on and get my characters transferred to Valkyrie (if they even offer character transferal services for it.), but I am so into Air Rivals right now that I wouldn't ever play it


Forcing antialiasing doesn't make a game good. - Asai - Oct 26, 2008

Wow was a game i played for 4 years,prety much since it came out till about april of this year. WoW was ok for awhile i did have some nice people to play with (local friends) but i got tired of the endless hours of grinding, and incessant whinning of someone elses ill mannered seed. The developers at WoW seemed to keep focusing on roadblocks to player progress more than anything else. The bussiness model seemed to be keep stalling them and they will keep paying. The fact that in order to participate in any end game content required dealing with 4,9,24 other unreliable people turned me completely off. The PvP balanced?, dont make me laugh, the problem with WoW was that pvp is completely gear dependant, the best gear came from the end game content so in PvP you beat me because you had better gear period. No skill required. I no longer play WoW cancelled my subscription and instead of sending Blizzard money every month i send some to DF Smile. WoW like just about any MMO i have read about is about one thing keep them playing to keep them paying we will throw the road blocks in for free and call them a nerf.
In TF2 i killed you and you are dead because of one reason and one reason only ....... My kung foo was better than yours.

Asai


Forcing antialiasing doesn't make a game good. - Zeitgeist - Oct 26, 2008

you seem to think its only balanced when you win ;p


Forcing antialiasing doesn't make a game good. - Hell-met - Oct 26, 2008

crits suck and allow noobs to win


Forcing antialiasing doesn't make a game good. - Zeitgeist - Oct 26, 2008

Hell-met Wrote:crits suck and allow noobs to win


then you don't understand how crits work.


Forcing antialiasing doesn't make a game good. - Hell-met - Oct 26, 2008

base 5% damage output moderately increases this percentage to a maximum of 20% for a time lapse of around 10 seconds damage required to fully max crit chance is around 800 points of damage and melee have a base 10% instead of 5.

That enough for you?