Add pipeline & hoodoo to Valve Maps #2? -
OmegaZero_Alpha - May 25, 2009
Hell-met Wrote:Hydro is an amazing map.
amazingly bad...
For those of you who don't know what Hydro is, if you have ever been playing on a map and thought 'God, this map is terrible", chances are it was hydro.
And the fact that is goes to stalemate instead of sudden death makes it even worse.
Add pipeline & hoodoo to Valve Maps #2? -
Hell-met - May 25, 2009
Hydro is an amazing map editor-wise
Add pipeline & hoodoo to Valve Maps #2? -
OmegaZero_Alpha - May 25, 2009
This fact would blow my face off if TF2 were a cooperative map editor. Unfortunately I tried to actually play in that abortion.
Add pipeline & hoodoo to Valve Maps #2? -
unknown - May 25, 2009
hydro is good because you can get a lot of taunt kills in the "you all lose" stalemates
other than that it's all about engies demoes and pyros
Add pipeline & hoodoo to Valve Maps #2? -
OmegaZero_Alpha - May 25, 2009
unknown Wrote:hydro is good
stopped reading right there.
Add pipeline & hoodoo to Valve Maps #2? -
trover4 - May 25, 2009
Hell-met Wrote:Hydro is an amazing map editor-wise
by that logic that other abortion of a map egypt blows hydro out of the water.
Add pipeline & hoodoo to Valve Maps #2? -
Tarquin - May 25, 2009
It's not that Hydro is hands-down bad, it's just tragically flawed. The design is good, except it's impossible for any one team to build momentum on anything except the very last control point. always ends in a stalemate which makes for boring gameplay.
Hydro really needs to be reworked. Until that ever happens, it should just be discarded
Add pipeline & hoodoo to Valve Maps #2? -
OmegaZero_Alpha - May 25, 2009
Tarquin Wrote:It's not that Hydro is hands-down bad, it's just tragically flawed. The design is good, except it's impossible for any one team to build momentum on anything except the very last control point. always ends in a stalemate which makes for boring gameplay.
Hydro really needs to be reworked. Until that ever happens, it should just be discarded
or here's an idea: SUDDEN DEATH MODE
AGAGAGAGAGGAGAGAG, IM A GENIUS
Add pipeline & hoodoo to Valve Maps #2? -
Tarquin - May 25, 2009
OmegaZero_Alpha Wrote:Tarquin Wrote:It's not that Hydro is hands-down bad, it's just tragically flawed. The design is good, except it's impossible for any one team to build momentum on anything except the very last control point. always ends in a stalemate which makes for boring gameplay.
Hydro really needs to be reworked. Until that ever happens, it should just be discarded
or here's an idea: SUDDEN DEATH MODE
AGAGAGAGAGGAGAGAG, IM A GENIUS
I don't know if you've actually played Hydro, but sudden death usually ends up in a stalemate. Over half of everyone plays engi/medic/spy and turtles or hides until the round time ends. It's a really boring map.
Add pipeline & hoodoo to Valve Maps #2? -
OmegaZero_Alpha - May 25, 2009
ive never played a game of hydro that didn't auto-stalemate.