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Hell-met's fascinating screenshot thread - Printable Version

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+--- Thread: Hell-met's fascinating screenshot thread (/Hell-met-s-fascinating-screenshot-thread-thread)



Hell-met's fascinating screenshot thread - Hell-met - Oct 30, 2009

they used that sort of ubercharge a long time ago before the medic update in a competitive tournament

...and they still got rolled


Hell-met's fascinating screenshot thread - Hell-met - Nov 01, 2009

[Image: loal.jpg]

oloolololll


Hell-met's fascinating screenshot thread - Hell-met - Nov 01, 2009

[Image: loal2.jpg]

ehhhhhhhhhhhhhhhhhhhhhhhhh


Hell-met's fascinating screenshot thread - ibby - Nov 01, 2009

I like the skybox.

Actually, the whole atmosphere is great. The dirt road is nice too.


Hell-met's fascinating screenshot thread - Hell-met - Nov 01, 2009

skybox is from hl2 because im too stupid to figure out why tf2 skies give invalid cubemaps


Hell-met's fascinating screenshot thread - ibby - Nov 01, 2009

Try this:

mat_specular 0 turns off all reflections, so when you build the cubemaps you don;t get pink in them.
mat_hdr_level changes the HDR setting, 0 is off and 2 is on full.

Propper method:
-load the map
-mat_specular 0
-buildcubemaps
-disconnect
-mat_hdr_level 0
-map <mapname>
-buildcubemaps
-disconnect
-mat_specular 1
-mat_hdr_level 2
-relooad map and enjoy

Taken from tf2maps.net


Hell-met's fascinating screenshot thread - Hell-met - Nov 01, 2009

nice thank you

though I might just stick with this one seeing as how the sky from pipeline isn't completely midnight


Hell-met's fascinating screenshot thread - Vaft - Nov 01, 2009

Installed Windows 7, forgot about my other screenshots, lost a few hundred.
[Image: cp_junction_final0003.jpg]


Hell-met's fascinating screenshot thread - Hell-met - Nov 01, 2009

dem anti-aliasing


Hell-met's fascinating screenshot thread - Vaft - Nov 01, 2009

5%(?) FPS gain
[Image: zpIJq.jpg]