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Posted by: Adder
Sep 06, 2010, 07:51 PM
Forum: General Chat
- Replies (20)

It's basically a cross between lumines and tetris, it's pretty fun (if you like those types of games), worth the 5 bucks.



Posted by: MrFlaccid
Sep 06, 2010, 01:41 AM
Forum: Problems/Help
- Replies (15)

Unban Request

I (Mr. Flaccid) was banned last night (Saturday, September 4, 2010) at around 1-2 a.m. (on the TF2 Valve Maps server) for a "pornographic spray." I would hardly say my spray is pornographic, as there is nary a genital or anything of the sorts in sight. I've been playing on the SourceOP 24/7 Goldrush server on the daily for at least 6 months now with the same spray, and I've never received a warning or even a negative thing said about it, yet the first time I join the Valve Maps server and use it, I'm greeted with an instant perma-ban.

Either way, if it's that offensive I'll happily change it to a basket of kittens if that will get me unbanned from my favorite Goldrush server.

Thanks in advance,
Mr. Flaccid



Posted by: phate
Sep 05, 2010, 06:50 PM
Forum: Problems/Help
- Replies (5)

I've been playing on the SourceOP 24/7 2 fort [no mods][no bs] server for a while and i was thinking of getting a reserve slot...just a couple of questions about it...first of course i where abouts do you go to sort it out..i cant find where it is anywhere....also, i'm from Australia so my ping sits around 230 and i spose the big question is, do you guys see plans to kick 'high' ping players off in the future?



Posted by: sk8
Sep 04, 2010, 04:15 PM
Forum: General Chat
- Replies (69)

i have noticed that after a map has been skipped many times , the percentage of votes have to be around in the 75% in order to skip it? why cant it be at least 55% in order to skip a map, usually happens during cp_sawmill, then george goes on and ctf_sawmill comes on again. which everyone pretty much hates.



Posted by: Deddej
Sep 04, 2010, 10:43 AM
Forum: Bugs/Problems
- No Replies

Doesn't really have anything to do with SourceOP, but went here to see if you guys could help me out.

Every time someone uses the voice chat in TF2, all I hear is a TV simulator sound, the annoying crap that everyone knows.

I have HLDJ deactivated and it doesn't matter if someone plays a sound or uses voice chat just to speak. Always the same annoying TV sound appears. Thanks to this I have to mute everyone every time I enter a voice enabled server.

I tried re-installing TF2. I changed to Windows 7 a couple of weeks ago and installed it. I had the same problem in Windows XP. Now in Windows 7 it's all the same.

Any commands or solutions to this? Sad



Posted by: WombRaider
Sep 03, 2010, 05:24 PM
Forum: Problems/Help
- Replies (46)

I sure hope he isn't exempt from the zero tolerance policy you have just because he's a regular.

Around 5 p.m. central time andy used the "n" word, and then shortly after used "jew" as an insult.

bait cast



Posted by: supercommierussian
Sep 03, 2010, 03:08 AM
Forum: General Chat
- Replies (3)

[Image: adc26b.jpg]

And Vinyly is a company that, for a price, will immortalize you in song after you die. They won't compose a symphony — or even a crappy pop tune — about your great contributions to humanity. But they will take your ashes and press them into a vinyl record with the song of your choice on it.

http://www.andvinyly.com/

Credit to the Canadian Radio:http://www.cbc.ca/asithappens



Posted by: Xylitol
Sep 01, 2010, 06:56 PM
Forum: Bugs/Problems
- Replies (1)

Hello
i wondered if there is a feature for change the texture (.vmt) of a prop when we spawn it (.mdl), if we can choose one
i found some cool vmt file for the blastdoor and for some phx.
There is a command for spawn a prop with a defined texture :?:
if not what's do ? i've thinked to open the DF_spawnalias.txt and add a line like material

Code:
blastdoorWood
{
    model = models/props_lab/blastdoor001a.mdl
    material = materials/props_lab/blastdoorwood.vmt
    spawnmode = 0
    category = lab
}
can work ?



Posted by: Adder
Aug 31, 2010, 08:48 PM
Forum: General Chat
- Replies (8)

So I have super mario allstars for the SNES and on a whim I decided to fire it up and play the lost levels.

And holy crap this game is hard. It's easily the hardest mario game (excluding hacked/custom levels of course) and I can understand why Nintendo was hesitant to release it to America and give us doki doki panic instead.

Has anyone else played this game? (I'm currently in world seven atm)



Posted by: Snarf
Aug 31, 2010, 10:09 AM
Forum: General Chat
- Replies (2)

http://www.youtube.com/watch?v=vltQZCuuvpM The sniper is Bruce from finding nemo.