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Hi Drunken,
Ever since one of the valve TF2 updates your mp_teststalemate plugin has stopped working. Whenever I issue mp_teststalemate the server immediately crashes. I emailed you a mdmp file awhile back, in case it would help you.
Any chance on getting your mp_teststalemate plugin updated?
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Yea, Valve removed the mp_teststalemate command from TF2 altogether. :evil:
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Damn them!
It was a great way to end the maps before a map change. I swear Valve has great people develop the games, then they let the marketing people take over and ruin it! The removal of mp_teststalemate was probably directed by the same idiots that invented the "Custom" server tab in the steam game browser. /rant
Any way to make a replacement plugin that would initiate a stalemate?
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Yea, I still think the custom tab could have worked as a filter option, or even a checkbox that removes custom servers when checked, but a separate tab was a bad idea. Had they went about it differently, the vast majority of custom server operators wouldn't have had to use workarounds to get back on the internet tab. I completely understand what their motive was behind the custom tab, but it was still an epic failure... I've probably only looked on the custom tab 2 or 3 times since it's been implemented.
Oh well though. Not much we can do. :/
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The mp_teststalemate command has been gone for a while, that was the purpose of my plugin. It added the command and functionality back. I have got it to stop crashing, but it seems Valve has changed something else as well because it no longer initiates sudden death. I will investigate further if I get some time.
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You may need to set the new cvar's:
mp_stalemate_enable 1
ms_stalemate_at_timelimit 1
If you want to shoot me a copy of your non-crashing version I'd be happy to test it Drunken.
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Do you need a Linux or a Windows version?
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Windows please
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Yup, I'd love to try the Windows version of whatever you have.
Actually if you fixed the crash problem, that's probably all that is needed for it to work again.