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how can you folks even tolerate the frame-rate lag on 32player servers
I mean maps like upward and badwater
is my computer really that bad or what
god source is such a terrible engine
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Hell-met Wrote:god source is such a terrible engine
Tell Robin to finally optimize TF2, since the other games are fine. But yes I do get terrible FPS on some maps, mostly ones with large areas (obviously.) Nothing bad usually though, hovers around 25-30fps at the lowest.
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fuck framerate, im playing demo.
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Ehm, I dont have such, and then I play on 32 badwater here with a bunch of engy's demo's solly's etc. stays rock-steady.
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DataStorm Wrote:Ehm, I dont have such, and then I play on 32 badwater here with a bunch of engy's demo's solly's etc. stays rock-steady.
try pl_upward or plr_hightower
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mexicancowboy Wrote:fuck framerate, im playing demo.
promote this man
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so what do i do
perhaps turn anti-aliasing off
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Hell-met Wrote:so what do i do
perhaps turn anti-aliasing off
If it is only doing it in 32-player it is likely a CPU issue and not a GPU.
Combine that with the source engine's bad GPU handling and you can call you CPU the bottleneck 9 times out of 10.
/sarcasm
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Alien swarm magically overheats my gpu and cpu. Valve programming is best programming.
I was a commando you know.
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Hell-met Wrote:DataStorm Wrote:Ehm, I dont have such, and then I play on 32 badwater here with a bunch of engy's demo's solly's etc. stays rock-steady.
try pl_upward or plr_hightower
I did