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Its an attack/defend control point map and the map ends when one team reaches 4 points. With the new spawn mechanics the map always ends before we can vote to skip 2fort as it just takes 1 side to capture the two points twice. If it is at all possible to change it so its like other attack/defend maps like gravel pit with no score limit and just a time limit. Thanks.
It is too nice of a map to only get to play less than 15 minutes every go.
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Thanks. I increased the win limit.
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Well if shit actually is getting fixed ctf doublecross is glitched as well with no time limit to end a match. So matches can go on forever until one team actually caps the intel 3 times after the timelimit is up which sometimes makes the map last for like 2 hours. Its not that hard to get the intel with some organization but usually what represents organization on the server makes a monkey shit fight look like the chinese olympic opening ceremony.
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I can't do anything about that one just yet. The problem with gorge was just a settings issue, but this is a map bug. I was thinking about writing a plugin to fix it, but I haven't got around to it yet.
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you should take it off for a while until there's a fix.
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I would if it wasn't the best ctf map in the rotation.
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Drunken_F00l Wrote:I would if it wasn't the best ctf map in the rotation.
finally someone who agrees with me. I don't mind playing an extra 15 minutes of doublecross
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dont you ever touch my doublecross
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Drunken_F00l Wrote:I would if it wasn't the best ctf map in the rotation.
<3
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NOOOOOOOOOOOOOOOOOOOOOOOOOO