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View Full Version : [SOLVED] Bugs source op



Ichigo
Oct 04, 2010, 11:23 AM
hi , Im admin of the server of team Darkgod (hl2dm) , we have a server with debian linux , the new source op dosen't work , the new revision have the same effect , please help :(

Drunken F00l
Oct 04, 2010, 03:39 PM
Another user was reporting a similar problem with Debian in this thread:
http://www.sourceop.com/modules.php?name=Forums&file=viewtopic&t=3810

Do you have shell access? If so, can you try the tip mentioned here:
http://www.sourceop.com/wiki/Installing#Troubleshooting_Linux_Installation

Ichigo
Oct 05, 2010, 11:14 AM
Ok , my problem is solved thanks , but when i spawn a airboat , the serv crach -_-

speedreunion
Oct 05, 2010, 11:33 AM
Same problem! Spawning an airboat crashes the server.

DaftMink
Oct 05, 2010, 01:19 PM
After the orange box update airboats only work on windows servers.

The SourceOp 9.2 vehicle scripts aren't up to day though so you can't steer.

You can fix that with these updated scripts:(Source 2007 binaries.gfc) vehicle scripts.zip (http://mgofiles.com/Mink/Storage/scripts.zip)

Ichigo
Oct 05, 2010, 01:27 PM
thanks , im going to test this :D

Its_Me
Oct 05, 2010, 04:37 PM
Many maps that have airboats in them will still have no steering because the map maker packed the airboat.txt script into the map. I know this is true with nearly all the js_build_puzzle's.

To fix it, you can remove the script using pakrat.


BTW, I was able to spawn airboats on my linux server using SourceOP's e_spawnboat, but only in open areas. So at least we know it is still possible to spawn an airboat in some way on a linux server.

DaftMink
Oct 06, 2010, 03:47 PM
Drunken_f00l do you think you can update the vehicles scripts used in SourceOp 9.2 to be like those in the Source 2007 binaries.gfc. :?

Drunken F00l
Oct 06, 2010, 05:00 PM
0.9.2 is already out but I will include it for next release.