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View Full Version : Custom skins?



Nasher
Mar 21, 2009, 02:32 PM
I came across this fantastic Nade launcher for the Demoman earlier today and though that it looked great, and made much more sense than valves vanilla model. http://www.fpsbanana.com/skins/61893

Much to my dismay I see nothing happens when I try to play it on the server. I understand that some people I guess can use models to cheat, but isn't there a way to make exceptions for sv_pure for models that just enhance the experience?

Hell-met
Mar 21, 2009, 04:05 PM
Exceptions lolz

Nasher
Mar 21, 2009, 09:44 PM
K.

Redneck
Mar 22, 2009, 08:39 AM
I don't understand the skinning thing. What is the draw? No one else can see it but you.

insomniaprincess
Mar 22, 2009, 10:16 AM
Relavent (http://www.sourceop.com/modules.php?name=Forums&file=viewtopic&t=1337)

whitefox
Mar 22, 2009, 02:36 PM
my flamethrower skin works on valve maps 2 but not 1, no idea why

Nasher
Mar 22, 2009, 03:24 PM
I don't understand the skinning thing. What is the draw? No one else can see it but you.
It's just a change of scenery, and part of the reason why I find it kind of silly that the option to use them on valve 1 was taken away when I'd been using them for months. Since it's not affecting anyone else theres no real reason for them to be disabled.

Drunken F00l
Mar 23, 2009, 06:31 PM
What server were you on where it wasn't working? Custom view models should be working.

Versed
Mar 23, 2009, 10:29 PM
I don't understand the skinning thing. What is the draw? No one else can see it but you.

I just don't like looking at the same old skins all the time :P

Also, all my skins work just fine on the OP servers so I don't know what to tell ya.

Nasher
Mar 23, 2009, 10:51 PM
What server were you on where it wasn't working? Custom view models should be working.
valve maps 1