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Weekly pro tips from Womb Raider: Vol. 2
#1

cp_gravelpit is a map where players with a clue are separated from the true baddies.

When the defending team isn't running the standard pub defense (5 engineers, 2 scouts, 6 snipers, a demo, and a heavy) they should have someone on the roof of B at all times. Preferably, this person should be a soldier who can do more than dominate the floor with his rockets. When he's not telling shitlord demos and cockgobbling soldiers from the other team to take a seat, he should be spamming rockets at the entrances to B.

At the same time, the team's medic should be nowhere near the front of the building, ever. Medics should play in the shadow of B, and let his teammates come to him for heals. He should look up often to heal the soldier on the roof.

In short:

medics play here
[Image: nnztK.jpg]

soldiers play here
[Image: mXG61.jpg]

The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.
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#2

you aren't pro

you're a tryhard

[Image: hell-met.jpg]
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#3

MY FEELINGS ARE HURT

The lie can be maintained only for such time as the State can shield the people from the political, economic and/or military consequences of the lie. It thus becomes vitally important for the State to use all of its powers to repress dissent, for the truth is the mortal enemy of the lie, and thus by extension, the truth becomes the greatest enemy of the State.
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#4

WombRaider Wrote:MY FEELINGS ARE HURT
I never thought that WombRaider had any feelings.
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#5

These tf2 tips suck, maybe you should stick to your specialty and give us sex tips
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#6

http://www.youtube.com/watch?v=bDqfQH7C_Bc
Best airshot of the week, endorsed by wombraider
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#7

I usually just kill everyone
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#8

I agree with bumpy on this one
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#9

how to pub gravelpit:

on offense: play scout. cap a, stick around c, spawn camp. b has too many sentries, you're useless probably

on defense. kritz demo, kritz soldier, one thousand sentry guns, and roam around the C-B connector as long as there's no sentry guns, taking down rando snipers, spies, heavies, etc
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#10

no you guys all suck.

on offense everyone should go cap A, then camp C spawn and ignore B entirely because fuck B

on defense just camp B

everyone's happy
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